Our #1 Pick
The classic first-campaign box - now out of print and collector-priced.
Key takeaways
- A real starter set is a complete first campaign in a box. If there is no adventure inside, it is a rulebook wearing a starter set's box.
- The D&D 5e Starter Set is the lowest-friction entry point - pre-made characters and a guided adventure mean a new group plays on night one.
- Pathfinder 2e is the choice when a table wants deeper mechanics: richer character options, a higher rules ceiling.
- The D&D Essentials Kit is the two-player answer - its sidekick rules run the adventure with one player and one DM.
- Buy one system and finish its campaign before buying a second. Two boxes at once is the most common way a new group stalls.

Dungeons & Dragons 5e Starter Set
- Complete starter campaign - Lost Mines of Phandelver
- Pre-generated characters included
- Dice included - ready to play
Pre-built characters, a complete first adventure, and the largest support community of any RPG - a brand new group can play tonight.
Watch the top pick: Dungeons & Dragons 5e Starter Set
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Side-by-side comparison
#1Dungeons & Dragons 5e Starter Set 4.7 | #2Pathfinder 2e Beginner Box 4.8 | #3D&D Essentials Kit 4.8 | #4Tales from the Loop RPG 4.8 | #5Critical Role: Tal'Dorei Campaign Setting Reborn 4.9 | |
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| Verdict | The lowest-friction way into D&D: pre-made heroes, dice, and the introductory campaign DMs still rate highest. | The depth pick: the same starter-box structure as D&D, over a system with far more build decisions. | The box for two people or for tables that want to build their own characters from night one. | Story-first play for tables that want 1980s mystery rather than dungeon crawling. | A setting book rather than a starter set - the right second purchase for a table that already knows 5e. |
| Price | ~$111Buy on Amazon | ~$52.32Buy on Amazon | ~$30.46Buy on Amazon | ~$39.99Buy on Amazon | ~$28.99Buy on Amazon |
| Rules edition | 2014 5e | Pathfinder 2e | 2014 5e | Year Zero Engine | 5e-compatible setting book |
| Character creation | No - five pre-made heroes | Yes | Yes - blank sheets included | Yes | Assumes the 5e rulebooks |
| Adventure in the box | Lost Mine of Phandelver | Menace Under Otari | Dragon of Icespire Peak | Four mysteries plus a campaign | None - it is a campaign setting |
| Character levels | 1-5 | - | 1-6 | - | - |
| Two-player support | Not built in | Yes - one PC and one GM start supported | Yes - sidekick rules | Not built in | Not applicable |
| Buyer sentiment | Starter set Quality Gameplay Value for money Buyers praise starter set, quality, gameplay and value for money. Based on 2,053 user mentions | Content Game content Value for money Adventure Buyers praise content, game content, value for money and adventure. Based on 122 user mentions | Starter Level Quality Value for money Fun Buyers praise starter level, quality, value for money and fun. Based on 990 user mentions | Age-appropriate Gameplay Artwork Content Condition Buyers praise age-appropriate, gameplay, artwork and content. Some flag condition. Based on 42 user mentions | - |
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* Prices are approximate. Click Buy to see current pricing on Amazon.
The short version
For a table with nobody who has played an RPG before, get the D&D 5e Starter Set: pre-built characters, a complete first adventure in Lost Mine of Phandelver, and the lowest-friction onboarding of any RPG on the market. Know before you buy that the box is out of print and remaining Amazon stock sells at collector prices - if the live price has climbed past Essentials Kit territory, the D&D starter set comparison walks through the alternative. If your group wants deeper character options and does not mind a steeper rules curve, get the Pathfinder 2e Beginner Box. If you want story-driven play that is not dungeon crawling, Tales from the Loop is the indie standout.
Rule of thumb: a real starter set ships with a complete first adventure. Without one it is an introductory rulebook wearing a starter set's box - and that difference is what decides whether a group ever gets to session two.
Already decided on D&D and only need to know which box? That is a different question with four answers, and we answer it separately in which D&D starter set to buy.
The 5 picks, ranked

| Pick | System | Complete adventure in the box | Best for |
|---|---|---|---|
| D&D 5e Starter Set | D&D 5e | Lost Mine of Phandelver | Brand new tables |
| Pathfinder 2e Beginner Box | Pathfinder 2e | Menace Under Otari | Crunch-curious tables |
| D&D Essentials Kit | D&D 5e | Dragon of Icespire Peak | Two players, or character creation |
| Tales from the Loop | Year Zero Engine | Four mysteries | Story-first indie play |
| Tal'Dorei Reborn | 5e-compatible | No - setting book | Critical Role fans, second purchase |
1. Dungeons & Dragons 5e Starter Set - best for brand new tables
Check price on Amazon →Now out of print, with remaining stock at collector prices - worth it for the adventure inside, but compare against the Essentials Kit below before paying a premium. The default recommendation for a first RPG purchase, for one reason: it removes every barrier to a first session. The rules go just deep enough for levels 1 to 5, the characters are pre-generated so nobody spends three hours building before playing, and Lost Mine of Phandelver is a complete published adventure that takes most groups 8 to 12 sessions to finish.
- Best for: groups with no D&D experience, parents introducing kids 11 and up, anyone the full rulebooks would intimidate
- Do not buy alongside: the Player's Handbook. It is the next purchase, not the first.
2. Pathfinder 2e Beginner Box - best for crunch-curious tables
Check price on Amazon →Paizo's Pathfinder 2e is where a lot of D&D players go when they want more mechanical depth. The Beginner Box is structured like D&D's - pre-built characters, complete adventure, just enough rules - but the underlying system gives every character far more meaningful build choices. Steeper learning curve, higher ceiling, and Menace Under Otari in the box to spend it on.
3. D&D Essentials Kit - best for two players and for building characters
Check price on Amazon →The other D&D box worth owning, and the one that fixes the Starter Set's single gap. It carries character-creation rules and blank sheets, a DM screen, and sidekick rules written so one player and one DM can run the adventure together. If your table is two people rather than four, this is the D&D box to start with.
4. Tales from the Loop RPG - best indie pick
Check price on Amazon →Free League built this RPG around Simon Stålenhag's artwork: small-town 1980s alternate history, weird science breaking through, kids on bikes solving mysteries. Mechanically much lighter than D&D, story-first, and explicitly designed so player characters cannot die. If the table wants Stranger Things rather than dungeon crawling, this is the pick.
5. Critical Role: Tal'Dorei Campaign Setting Reborn - best for fans of the show
Check price on Amazon →Included here because people shop for it alongside starter sets, with the honest caveat that it is not one. It is a 5e-compatible campaign setting built around the world of Critical Role's first campaign, and it assumes your table already knows how to play. Buy it second, not first.
What actually separates a starter set from a rulebook
Pre-generated characters are the whole ballgame
Brand new groups who spend an entire first session building characters often never come back for a second. The D&D and Pathfinder starter sets both ship with ready-made characters for exactly this reason, and it is the single most reliable predictor of whether a group plays twice.
The GM does the heaviest lifting
Whoever runs the game needs to be the person most willing to read ahead. Starter-set adventures are paced, prepped and full of read-aloud text specifically to lighten that load - Lost Mine of Phandelver runs 8 to 12 sessions, and Pathfinder's box ships Menace Under Otari.
The mistake that stalls a new group
The most expensive first order is not the most expensive box - it is two boxes. Buying D&D and Pathfinder to compare them, or adding the Player's Handbook to the first order, splits a group's attention before anyone has finished a single adventure. Both systems take upward of 20 hours of play to feel comfortable in, and the comparison you are trying to run cannot be answered in one session of each.
What gets a group playing:
- One system, one starter set, one complete adventure, finished
- A GM who reads the next chapter before the session
- Ready-made characters on night one
What stalls a group before session two:
- Two systems bought at once, so neither campaign gets finished
- A rulebook added to the first order instead of an adventure
- A starter set with no adventure in the box - a setting book, a lore hardback, or a dice-and-screen bundle
Worth knowing: a setting book like Tal'Dorei Reborn and a rulebook like the Player's Handbook are both good purchases in the wrong order. Neither one tells a new GM what happens on Tuesday night.
Which D&D box, specifically?
D&D alone has four current start-here boxes running two different rules editions, and only two of them include character creation. The D&D starter set comparison works through Starter Set versus Essentials Kit versus Heroes of the Borderlands, and names the one to skip.
Heroes of the Borderlands is the box built for the 2024 rules revision, streamlined around four classic species and four core archetypes. Shadowdark RPG is the indie breakout on the other side of the same shelf - stripped-down, 5e-adjacent, with real-time torches and much harsher dungeon scarcity.
Solo, two-player and family tables
Most starter sets assume three to five players plus a GM. Below that:
- Solo: Ironsworn is the standard - built from the ground up for solo or co-opco-opGame where all players win or lose together against the game's system. Pandemic, Spirit Island, and Gloomhaven are the canonical co-ops. Tends to outperform competitive games for couples and mixed-skill groups. play, no GM required.
- Two people: the D&D Essentials Kit, whose sidekick rules cover a single player and one DM, or the Pathfinder 2e Beginner Box, which explicitly supports a one-PC start.
- Under 11: Amazing Tales is the right entry - a short rulebook, no character sheets, story-first, designed for a parent to run.
- Ages 10 and up: Tales from the Loop, or the Essentials Kit if the family specifically wants the D&D experience.
More of what we rank in this space sits in tabletop RPGs.




